The mystical art of Cheeblemancy

Posted by Admin - October 31st, 2010

What secrets are revealed by means of the mystical art of Cheeblemancy? Writer Esther Friesner told this questioner’s fortune by means of casting the hamsters at the World Fantasy Convention Saturday night.
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World Fantasy Convention–Saturday, Oct. 30

Posted by Admin - October 31st, 2010

Couldn’t attend this year’s World Fantasy Convention? Here are some pithy comments from various panels.
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Rappelkiste

Posted by Admin - October 30th, 2010

I should do a series on all the kiddy tv shows from days gone by. I watched so much german tv I actually learned the language that way.

Eene Meene Miste, es rappelt in der Kiste

Machste mal Zuhause Krach,
kriegste gleich eins auf das Dach
willste übern Rasen laufen
musst Du dir ein Grundstück kaufen
Spielste mal im Treppenhaus
schmeißt dich gleich der Hausmann raus

Eene Meene Miste,
Eene Meene Meck, und du bist weg!

X111.com

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“Surface Detail” by Iain M Banks (Reviewed by Liviu Suciu)

Posted by Admin - October 30th, 2010


Official Iain Banks Website
Iain Banks at Wikipedia
Order “Surface Detail” HERE
Read FBC Review of ‘Transition”

INTRODUCTION: Iain M. Banks’ early Culture books, Use of Weapons”, “Consider Phlebas” and “The Player of Games” as well as the standalone “Against a Dark Background” are among my top sff books of all time, with “Use of Weapons” (which I hope to review by year-end) still at #1 after 18 years since my first read and many re-reads in the meantime.

Last year’s Transition was my number 1 sff novel of the year and this year Surface Detail will be most likely #1 sff of the year. Actually as structure goes, Transition was a pretty complex novel that required at least one reread for full appreciation, while Surface Detail is straightforward, though of course rereading it brings a fuller appreciation.

Surface Detail is also a Culture novel, the best since the early three and the first in which the global vision of the Culture as part of a well developed galactic community that started in Excession and Look to Windward, while being explicitly articulated in Matter, pays off big time.

I have seen before this attempt to proceed from relatively local adventure novels like the first three Culture books, to having a fully developed coherent “big picture” framework as in Matter and Surface Detail and it is not easy, but when it succeeds, it does big-time.

Because beyond being a very entertaining novel, Surface Detail is much more, an articulated vision of an Universe that while purely materialistic as far as its inhabitants know, allows the major goodies associated with traditional religion: souls, afterlife, though of course logically it has some of its drawbacks like Hell(s). All of course was implied from the first Culture novel (Consider Phlebas), but here and in Matter the edifice hinted before is explicitly built.

FORMAT/CLASSIFICATION: Surface Detail stands at about 630 pages divided into twenty nine chapters, the usual IM Banks “what happened later with the characters” coda and a tongue-in-cheek epilogue that was hinted already in chapter two; I considered the possibility slightly far-fetched at the time, though there was a general “you know, it actually could be” feeling there. About what, well read the book to find out…

Surface Detail has several threads with all kinds of POV’s: humans in the extended Culture sense like Ledejde - the “ingenue” decided on justice at all costs, even if it’s inconvenient for the great and the good like the mighty Culture itself, Vateuil, “the ultimate warrior”, Veppers, “the businessman from hell” – not quite literally, but close and Yime, “the Culture agent”, non-human quadrepds “Pavuleans” Prin and Chay who take a literal journey in (the Pavulean) Hell and the “elfin” Legislator-Admiral Bettlescroy-Bisspe-Blispin III and of course the Culture Ships/Minds of which the The Abominator-class picket ship Falling Outside The Normal Moral Constraints and its bad boy avatar Demeisen take over the novel alongside Veppers.

Surface Detail is readable perfectly well on its own though a familiarity with the rest of the Culture novels only adds to its enjoyment.

OVERVIEW/ANALYSIS: The main idea of Surface Detail can be summarized simply: the laws of the Universe allow mind-states aka “materialistic souls” and any sufficiently advanced civilization can build a virtual afterlife since physical immortality in the Real is still undesirable due to issues like finiteness of space and resources. Some of course build Heavens, but some build Hells too…

Of course many of the most advanced (stage 7 and 8) civilizations object to the existence of Hells and the Culture is the most powerful of such, but unfortunately some events recounted in “Look to Windward” made it recuse itself from the debate for a while now. When the Pro-Hell and Anti-Hell forces decide to fight a virtual war – “The War in Heaven for the fate of the Hells” – to decide the issue for ever, the Culture (officially) stands on the sideline which gives an unexpected edge to the Pro-Hell side. And of course like all virtual contests, the result needs to be accepted by both parties since after all there is the Real where the war may otherwise spill with potentially catastrophic consequences.

While not directly involved with the war – except for Vateuil whose career as AntiHell grunt-to-marshal is recounted in his thread – all the characters above will nonetheless play an important role in its context and resolution.

I will let the three characters that dominate the novel speak for themselves:

Ledejde:

“All those years, all those times I tried to run away, the one thing nobody ever asked me was where I might be running to.” She smiled a small, thin smile at the avatar, who looked surprised now. “If they had asked,” Lededje told her, “I might even have told them: I was running away to the Culture, because I’d heard they’d escaped the tyranny of money and individual power, and that all people were equal here, men and women alike, with no riches or poverty to put one person above or beneath another.” “But now you’re here?” Sensia offered, sounding sad. “But now I’m here I find Joiler Veppers is still deferred to because he is a rich and powerful man.”

Veppers (full quote here):

There was nothing worse, Veppers thought, than a loser who’d made it. It was just part of the way things worked – part of the complexity of life, he supposed – that sometimes somebody who absolutely deserved nothing more than to be one of the down-trodden, the oppressed, the dregs of society, lucked out into a position of wealth, power and admiration. ….. Still, at least individual losers were quite obviously statistical freaks. You could allow for that, you could tolerate that, albeit with gritted teeth. What he would not have believed was that you could find an entire society – an entire civilization– of losers who’d made it. And the Culture was exactly that.

Demeisen:

“What, this?” he said, looking down at the ash-dark burn on his skin as Lededje stared at it, openly aghast. “Don’t worry; I don’t feel a thing.” He laughed. “The idiot inside here does though.” He tapped the side of his head, smiled again. “Poor fool won some sort of competition to replace a ship’s avatar for a hundred days or a year or something similar. No control over either body or ship whatsoever, obviously, but the full experience in other respects – sensations, for example. I’m told he practically came in his pants when he learned an up-to-date warship had volunteered to accept his offer of body host.” The smile became broader, more of a grin. “Obviously not the most zealous student of ship psychology, then. So,” Demeisen said, holding up his hand with the splinted finger and studying it, “I torment the poor fool.”

This is not say that the rest of the cast, especially Vateuil, Yime, Prin and Chay do not have important complementary roles but for me those three elevated the novel beyond all recent Culture novels which lacked precisely that: powerful, larger than life characters and here we have Veppers and Demeisen, while Ledejde is the most sympathetic Banksian character in a while for her quiet determination.

I talked about world building and sense of wonder in the introduction, while the coming together of the various threads is handled very well but I would like to add that there are so many great touches that I could fill two pages talking about them and those give Surface Detail a very rich texture. The novel has a lot of humor and I found myself laughing out loud at quite a few scenes, with the quotes above just a small sample.

If there is one negative is that the whole is somewhat less than the sum of the parts in the sense that each thread is very engrossing and with lots of specific goodies – the Pavulean Hell, the virtual War, the Unfallen Bulbitian and the Tsungarial Disk have each their goodies so to speak, in addition to the awesome stuff in the threads following Veppers, Ledejde and Falling Outside The Normal Moral Constraints/Demeisen – but the main story is quite straightforward. So in a sense you could look at Surface Detail as a core-story with beautiful ornate wrappings which one enjoys more in themselves than as part of a larger tapestry.

But that does not matter since Surface Detail (A++) is as good as speculative fiction on a large scale and about “big issues” gets from all points of view: great writing, powerful characters, coherent and detailed world building and just sheer sense of wonder and inventiveness. If you want to experience the best that sf has to offer these days and understand why written sf is still such a vital part of the “landscape of imagination”, Surface Detail is the one 2010 novel for you. And the book has the added bonus that you can start exploring IM Banks’ wonderful Culture universe just by reading it, even if you have not read previous Culture novels.

Fantasy Book Critic

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Warcraft Cataclysm countdown 1

Posted by Admin - October 29th, 2010

The big countdown has begun as the Warcraft servers just went down for 12 hours of maintenance for the big patch that’ll herald the start of the new Cataclysm changes.
And a lot of people got together to say bye bye around midnight.
I haven’t read up on how the talent trees are going to change but I’ll leave that as a surprise for tomorrow. Assuming all goes well.

X111.com

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“Corvus” by Paul Kearney (Reviewed by Liviu Suciu)

Posted by Admin - October 29th, 2010

Official Paul Kearney Website
Order Corvus HERE
Read FBC Review of The Ten Thousand HERE

INTRODUCTION: Two years ago in the series debut The Ten Thousand, Paul Kearney created the secondary world of Kuf; Kuf has a large landmass populated by numerous people who are currently under the sway of the Assurian Empire. To the north and east, separated by various seas and the remote fastness of the Harukush Mountains, lies the home of the legendary Macht people—warriors of great renown and ferocity who are divided into various city states under the aegis of Machran. So the Greeks vs the Persian Empire with some little touches of the fantastic and a twist or two, but otherwise The Ten Thousand was a pretty faithful retelling of the classic story with the same name.

Speculative fiction allowing both historical time-compression and event simplifications, fast forward 23 years only – rather than the roughly 50-70 from the historical timeline – and several years of events rather than several decades and Corvus an enigmatic young military genius has appeared out of nowhere in the Macht lands and is taking over them with force and sweet words and this book is his first part of the story; in an excellent narrative choice, the story is told through the eyes of others, most notably the former commander of the Ten Thousand, Rictus now the most famous and acclaimed mercenary leader of the Macht.

FORMAT/CLASSIFICATION: Corvus stands at about 460 pages divided into 27 named chapters and an epilogue. The book starts with a map of Kuf. There are several threads with various POV’s, most notably Rictus and his sidekick/sub-commander Fornyx, Karnos – the Speaker of the most important Macht city Machran – Phaestus, a friend of Rictus and leader of another Macht city, the smaller but geographical crucial Hal Goshen, while of the women Rictus’ wife Aise and Karnos’ fiance Kassia who is also the sister of Machran’s army commander Kassander are the most prominent.

Corvus is military fantasy; it stands well on its own with a clear definite ending, though of course the story continues next spring/summer towards its logical destination in The Kings of Morning.

OVERVIEW/ANALYSIS: “We just keep marching,” Rictus said softly. “That is what we do. We carry the Curse of God on our backs and go into the dark together.”

“Corvus” starts with Rictus still in charge of his now large mercenary company, fighting successful campaign after successful campaign in the spring and summer for whichever Macht city pays best and returning to his wife and daughters in a hidden mountain cottage for the winter.

But now a young charismatic conqueror has appeared out of nowhere and he is planning to unite the Macht at sword point if need be; and of course Corvus needs Rictus for credibility and for other reasons that are pretty easy to guess once you advance a little in the book. The Macht love their “freedom”, even if it is only the freedom to war among themselves and enslave or kill the weak, so the job is not easy.

“Corvus” is a page turner that will keep you hooked until the end even though you can easily guess its general thrust. It is also a novel of heroism and brutal fighting with explicit descriptions of gore, military camps, logistical considerations and life in a besieged city or in the besieging army.

Paul Kearney’s major strength as storyteller of battles, fighting and war is on display here and as in all his previous similar work, whether in the just reprinted Monarchies of God series or in The Ten Thousand, he makes you root for both sides. The freedom loving Macht led by the city of Machran and its unlikely but brave and determined Karnos and the destiny man with a dream Corvus clash brutally and there can be only one winner; while we sort of know how it will end, the skill of the author is such that we are kept in suspense to the end and we somehow want both to win…

In addition to the big picture, there are several personal story-threads, some dark and violent, some domestic and of course the back story of Corvus himself – something not hard to guess anyway – but very well done and with great touches, not the least his Kufr Companion Cavalry and his reluctance to try his father’s “Curse of God” black armor” that is so prized among the Macht.

And in these side stories, we see the war and its human cost through the eyes of the women and children adding an extra dimension to the usual “band of brothers” blood-and-guts subgenre.

“Corvus” (A+) delivered what I expected of it with brio and reinforced the standing of Paul Kearney as a master of military fantasy.

Fantasy Book Critic

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Robert V.S. Redick: On the Sorrows and Joys of Writing–and the New Books!

Posted by Admin - October 28th, 2010

After the jump, Robert V.S. Redick, author of The Red Wolf Conspiracy, checks in with an update on the progress of books 3 and 4 of The Chathrand Voyage–and some thoughts on life as a writer.
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Fantasy Football Week 8 Waiver Wire Pickups

Posted by Admin - October 27th, 2010

The 2010 fantasy football season is one of the most chaotic in recent years. The Week 8 waiver wire offers struggling owners some tremendous opportunities. This week there are several fantasy football QB options to put a band aid on that losing season.

Related posts:

  1. Fantasy Football Week 12 Waiver Wire Pickups
  2. Fantasy Football Week 7 Waiver Wire Pickups
  3. Fantasy Football Week 6 Waiver Wire Pickups



CamelCluchBlog.Com

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The Cubicle at the End of the Universe: Erich Schoeneweiss

Posted by Admin - October 27th, 2010

Currently, I am hard at work on Bonnie Burton’s upcoming book The Star Wars Craft Book. The book features fun Star Wars related crafts for all skill levels. There are felt finger puppets of characters such as Greedo, Yoda, and General Grievous; a giant Jabba the Hutt body pillow; a stuffed Wampa doll made from washcloths; and a big AT-AT Herb Garden created using soup cups, Pringles cans, and duct tape. It’s a lot of fun and sure to bring a smile to anyone.
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Take Five with Gary Baddeley, Publisher, Graham Hancock’s “Entangled”

Posted by Admin - October 26th, 2010

Gary Baddeley is the contributor for this week’s Take Five, a semi-weekly series where we ask authors (or in this case, a publisher) to share five facts about their latest books. Baddeley is the president and CEO of The Disinformation Company, Ltd., publisher of writer Graham Hancock’s first foray into fiction, the psychedelic time travel [...]
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